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So at first I opted to start the project completely anew. Some of you have probably experienced the issue where NPCs appear or disappear at the incorrect times, particularly near the additional events near the Safari Zone that sometimes becomes gamebreaking, because you can't actually progress with the story. However, the original SG/SS does have a lot of bugs, most notably in some of the scripts. However, I already had a big problem to start with:ĭo I start with the old version of SG/SS as a base, or do I start the project anew?Īt this point, I wasn't sure. I don't think I had this issue during Renegade's development, and the other hacks are all too far in the past for me to remember.įor full transparency, I've actually been working on-and-off on this project since late 2019, a little while after I stopped updating Renegade Platinum. So somewhat uniquely for me, I've found this project particularly challenging in the sense that it's taken me a while to feel happy about what I've actually made. With that out of the way, if you're interested in a lot more detail of what's been going through my head while doing this project, read on. The project is still in progress, but I will admit it's been quite slow for a number of reasons (nothing bad).
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In fact, the last time was at the end of October 2020! It's been quite a while since I've posted anything on my Twitter about what's going on with the Sacred Gold / Storm Silver version 2 project.
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